About

Immortal Game Studios is an independent development team founded in 2025 to build ambitious Minecraft experiences with a clear identity, deliberate progression, and direct community involvement.

Why we build

We started IGS because we wanted survival projects that feel authored rather than assembled. Our work combines original systems, careful balancing, technical experimentation, and a strong visual direction. Every feature should contribute to the world instead of existing only because it can.

Eclipse Protocol explores scarcity, escalation, and survival under pressure. Project Dawn develops the original content behind that vision: bosses, equipment, research, workbenches, audio logs, and progression systems built specifically for our universe.

How we work

Build

We prototype quickly, test in real modpacks, and keep systems focused on meaningful player decisions.

Test

Playtesters search for exploits, progression gaps, performance problems, and anything that stops being fun after the first hour.

Improve

Feedback becomes concrete balancing, fixes, clearer interfaces, and stronger content rather than disappearing into a suggestion list.

Follow the work